import java.awt.*;


public class GameObject {
	ObjectType 			    type;
	CollisionRect 			colRect;
	int						xPos, yPos;
	
	void GameObject(){

	}
	
	ObjectType GetObjectType( ){
		return type;
	}
	
	CollisionRect GetColRect( ){
		return colRect;
	}
	
	void DrawImage(Graphics imageGraphics, int xOffset, int yOffset){
	}
	
	void SetPos(int x, int y){
		xPos = x;
		yPos = y;
		colRect.SetPosition(x, y);
	}
}
